IxDA GT - App Critique for Product Design Interview
By Nishant Panchal
Summary
## Key takeaways - **Two Critique Types**: There are two types of critiques: one as part of a design challenge where they give a specific problem or app like Yelp, and impromptu where the interviewer asks you to open your phone and critique an app like during a Facebook outreach session. [00:24], [00:57] - **Avoid Company Apps**: Companies never choose their own apps for critique, like Facebook won't pick Instagram or Oculus, and they avoid personal data apps like messaging, opting for Yelp, Uber, or Google Maps. [03:25], [03:36] - **Start with Users**: Always start critiques by stating primary users like music enthusiasts with internet for Spotify, secondary paying users, and the problem solved like avoiding owning music records via subscription. [05:44], [06:47] - **Navigation Structures Matter**: Comment on menu types like tab bar for main items, hamburger for extras as in Amazon, floating for quick actions, and build a mental map of information architecture across sections. [07:22], [08:05] - **Spotify Color Shift**: Spotify switched from green to white buttons to avoid clashing with bright illustrations, letting them stand out, but uses green for high-contrast alerts like 'devices available' turning green when playing on Echo Dot. [20:43], [22:40] - **Practice with Notes**: Practice by using one app at a time daily, take quick keyword notes on phone then detailed ones, and ask friends how they use it, like Yelp ratings color contrast making high-rated restaurants more evident. [32:06], [33:08]
Topics Covered
- Companies Avoid Their Own Apps in Critiques
- Always Start Critiques with Users and Problem
- Color Signals Device Selection Status
- Hidden Search Features Frustrate Thumb Users
- Read App Reviews for User Pain Points
Full Transcript
so my name is convey before we start this we're not like experts on attributes we've just like we're sharing our experience so people who don't know
so you probably know this but this on saw the internet so force is now incoming your stationer facebook so there's two types of critics
so the first thing is you're doing as a part of the design challenge and I know like Google has it uber has it and some companies like thumbtack also has it so it's like they give you a design problems like some
kind of problem to solve or it could be some kind of apps that they already picked before like Yelp or something you've seen you've probably seen a lot of like B designs of yellow broader apps
that existed like medium other places so those are some of the design of existing applications and the other part is like an impromptu exercise you're probably
sometimes the interviewer it might not be in the interview process but interview is my FPS asking you like hey can you open up your phone and start you know let's talk about this time or like for example when I interview with
Facebook we had an outreach session where you'll be asked to pull the shots gonna explain more detail but you know your phone what
kind of phone you have and they're gonna start one app and then maybe me you can do more than one but typically it's just one that so we keep difference between
no they will not tell you ahead of time for the impromptu they will generally ask you like to use for if I if you say yes then they will tell you like okay let's go ahead open the app and even
they will be using your phone so you can actually tell them which screen to go to when I'm not here eat personally when I
when they asked me to the first question they were like oh yes let's do yell and I was like no I don't even like I'm not a user I was okay then let's do another
app because you know it doesn't make sense like he's like the interview is not gonna be like like you should install but it can go other way as well like the
interviewer can say let's check out the onboarding experience for you and you download it right now and with it so it can go either way yeah
cool so example of popular apps the reason is typically like the app you're gonna do it at recon it's gonna be like the popular apps like Google Maps like Gmail but if this if you're
interviewing for Google there might not be asking you for just like Facebook's not asking you for like messenger Instagram or something like that um Spotify is pretty popular and you can
you know Prostate with like SoundCloud Yelp is a pretty really popular one you should know you can say what I did but and uber and lyft typically not really
but because you have to like experience the ride-sharing and like worrying the right LinkedIn like Amazon there's also a SlideShare slack so basically the apps that are popular but it doesn't really
have to be proper because sometimes then your viewers might be asking you hey do you have this app on your phone so key things to keep in mind for the apps the
company you are interviewing with they will never choose an app that belongs to their company like Facebook will not tell you to like test Instagram oculus
or any other on their apps and even if you enter with Google then they will not give you any of their apps on the other hand they will also try to avoid apps that have your personal data like any
messaging application or in terms like Facebook which has a lot of personal data they will try to avoid those kind of applications and things like yep uber lyft LinkedIn has like more common
details like Google Maps versus Apple maps those are more kind of the common ones you know they give you three prompts and you're supposed to come up
with an app or something and typically you it's a good idea to design with Android so the process is pretty straightforward first of all you have to choose a phone
first of all you to have to choose a phone now this generally happens during when the recruiter gets in touch with you so if you select like go through the first round and if you are in the second down and the director ah general
dimensions next round would be like a critique and they will ask you details like what which phone do you owe and do you prefer Android over R Us or if the interviewer has a specific device in
mind he will let you know if by any chance they do not mention please do ask because you don't want to be in a situation where you go on a call with an iPhone and the interviewer only has an
as an Android because generally for even for the same apps there are certain differences so be clear to be mentioning and be clear about which phone you are
going to use second is pick an app for the critique for most situations the interview will be picking the app for
you and it will not be known to you until you start the interview and at the start of the interview they will generally tell you like okay let's go ahead with this app and if you don't have so just be honest like I don't use
it and they will they might switch to another one otherwise they will like still go ahead with it and then eventually you will do the critique so
now we will start with how to do the critique and what you start with so as we have learned we always start with the users so regardless of both of you know
and use Spotify on a daily basis both of you know it's a music application but it is still a good idea to always mention who are the users for the app or who are the intended or primary users and
eventually go into the secondary users and the second thing to mention about why does the app exist what kind of problem it is trying to solve so again
the difference between the two types of critique sessions the first one was where you get a design it is a part of design challenge in that you will always be focusing on a particular problem that
is given to you for the application versus in the impromptu where the interviewer will not tell you which part of the app you have critique it says the app and you can
probably go wild with any of their features so instead of going into details first first you should always mention like who's the audience what is the problem if we take example for
Spotify so the primary users for Spotify is any music enthusiast with an internet connection and a phone versus a secondary user who can be any other
music enthusiast who will like eventually pay for it and have the music offline as well and what kind of problem it is trying to solve so it is trying to solve the problem of like owning and
managing your own music records instead you just pay for subscription and you have everything the second is you can start with is the app navigation now for
the app navigation you generally go into details like what kind of menu structure is it using is it a hamburger icon versus a floating button versus a tab
bar versus tabs that you can scroll through then you can comment about why do they have those like menu items generally for if
you use table top tabs where you can just grow through those are like very limited options and you can see like two or three but the floating menu is generally used for like quick actions
versus a tab bar is used for like main menu items that you want to go to big apps like Amazon they have tab bar as well as hamburger icon because hamburger icon is like a dump of all the other
things that you can do versus the important things you can do on the tab bar so it is important to understand what does the app does and what the the type of menu style they are using does
it fit their style or the structure that they are using second is about information architecture so you don't have to go into like quite in depth
about what kind of information architecture you are it has I mean you don't have to draw or anything but just to go into all the menu items so once you start you don't have to like start
critic evening it right away you can take a couple of minutes to check out the application and tell the interview where I am just checking it out let me just explore and eventually I will start
so for the information architect you just try to see inside each menu item what kind of details they are providing so inside profile I have my personal details as well as my facebook
link Twitter link so that is more like socialize and personal items in there versus a discover menu item where you can search at the same time they give
you recommendations and try to build like a mental map of how things are laid out and if something you think is not laid out correctly or something that should be repeated on multiple menu
items so we generally comment on those tasks flow is based on a very particular feature like again in the interview it
can be as open as you just critique an interview is listening versus interview will will tell you okay let's check out if you want to create a playlist and share it with your friend on Spotify how
will you go about that now that is a more dedicated task that you are doing and generally for that task flow then you start commenting on okay I don't see an option here if I see an option what
are the things that make sense to you what doesn't make sense to you I'd
eventually go with that do you want to
add anything I did 45 - that's fine
let's do it let's do it so I started doing it and then I just gave like it was like think a lot kind of thing where I was like hey like I'm naughty I'm not finding this button if I were to make it more if I were to like modify it I'll
just put it here because blah blah blah so like it's not like I'm just saying it I'm just saying with a backup reason but it can't be just like you can't just stall for like two minutes you have to have some kind of that's why there's a
lot of practice required in order to do these things and a lot of times you have to just really sit down with your phone
in practice any questions on navigations item and items yes so you're saying you can't just take two minutes to explore well you can but like the typically is
like 45 minutes but there's I can show and so it's like 30 minutes of a pretty like you want to be able to show your hundred percent because the reviewers will probably like my stuff about you and
then send it in so like it's not like power like how much you saved well more likely like if you just try to think of something to like actually think of a
word like like for example you might not know what the button like like it's a hamburger bun but you might not know what it's called it's like instead of like just ignite like try to find out
some time that you can cut and you know like just be I think it's like a person-to-person thing so like if you stall it feels like you're like
struggling so once you start don't stop it's more like the reason I said that you can take your time to explore is when you are open like the person does sell just let's start the critic and
critique the app it's like more open you don't know where to start right versus when they give you a particular task it's good that you follow like our standard think aloud protocol you just go with the steps and you for each step
you mentioned what you see what you don't see what you understand what
you're doing and in this situation knowing the right terminologies are also
important for an icon instead of a hamburger you say three parts that doesn't cut it because they are designers working in the industry and everyone is to speak the same language so knowing what the icons are called
knowing what the patterns are called is always a good habit good any other questions
awesome so next oh so it's okay I can this sorry yep so next is interaction so
interaction is more about when you start commenting on what kind of animations they are using now animations can also include once you click on a button how
does it animate to change to something else that provides meaning or for example in an an iphone like in in the new gestures they have an iPhone X once you type try to scroll up and you
close an app it actually goes to the exact position they have so you know where the app went to so it's more like the does the animation is providing some meaning to you or what the animation is
trying to tell you so it's not about oh this is the animation it's really cool but it's also about the functional design like what why do they have it in the first place why can't it be just you click and it's closed why are they
taking that additional minute or seconds to actually tell you some give some meaning animations can also include micro interactions like you click on a hard pertinent purse which is just to
provide like a pleasure or peace or a moment of likes happiness and don't like feel free to point out these details if you if you open a particular section and
you think like this illustration is really good then just tell them that also expresses like how you generally feel rather than only thinking about very technically you also share about oh
this is something that is giving me a lot of enjoyment or pleasure while using this application like for example if you might have used Yelp Yelp on Android
phones if you open the hamburger menu and if you scroll down there is a dinosaur that comes in and you scroll down it goes down the elevator and then it dies and then you have to go back up
that thing is not in iOS but that it is in Android and that right they don't need to have it but it's really fun to play with so that they so small things
like those are really cool the second thing is about channel of interaction so channel of interaction can be is it just
visual feedback or are they giving some sound taps are they giving some vibrations if they're giving then why they are giving what will you do if someone is using the phone in a silent
mode then you cannot hear the taps do they have sufficient visual feedback says that that is like good enough and evident for telling you what the status of the screen is or what the application is so generally for channel of
interaction you try to see like okay for sound visual vibrations how are they used in what combinations are they used is one sufficient alone or do you always use it
in combinations with other gestures so gestures is like one tap to tap swipe up swipe down left right versus pinch so
you can just try to explore like what
kind of gestures they have that's
probably so any questions we have time
but there are some examples I mean if you use Spotify so generally when you start playing a song each and each shows up in the bottom bar and it has an arrow
so once you click that arrow it it doesn't actually slides up because you can clearly see it's a different screen but the animation the way it disappears
it's like it's just a bit of like 2 milliseconds it just goes up till the half point and then it just disappears but you get the feeling that the arrow actually worked on it opened versus when
you close it it actually comes back down
so those kind of sliding up and down
just opening it it's just like being able to catch those little things
who you I designed uh so you write design so since we started with like most structure and then interactions and now we go into more details about the
visuals illustrations and UI so your the main thing is the design consistency how is the design consistence consistent across different sections of the app if
we can take an example Spotify uses a lot of cards you see like three different three different screens
the card sizes are different on each but the kind of consistency that they are using is the same like you have a card you have the title for the card and more
details following that so that is something that they follow then all these subtitles are in bold white and all the cards have like though you have
a title for each card each tire each card the illustration of the card also has its name like your mix daily mix one versus global versus this is dance heads
so no one needs to actually read it but they already see it in the illustrations so if you see like the cards are quite different but you feel that they are the same while using you don't realize that
there is much of a difference so you type or you kind of maintain like a visual hierarchy so this the second point is typography and visual hierarchy so in visual hierarchy you again see
like okay this is the home button under home button this is like the main title and then this is subtitle and these are the descriptions provided for those and
how is the visual hierarchy laid out does it make sense like does it tell you like which um that this is one section this is another section and how much is
the space between them to tell you exactly like which sections are which and then one question that mind of your ask me was like this information so I
generally so this is really good because I really like this section because as soon as I open the app the first thing it tells me this is made for you and it also tells me like why how it is made it's like get better recommendations the
more you listen so I know that it is built based on what I'm listening so I know that this is something valid this is something that they're really that they really care what I'm interested in and they are
recommending but the immediate question my interviewer had was like what do you think about the visual style of it why is it grayed out versus white and then
you have to like think about it like maybe it's white because it's not that very important so the contrast is low versus the background and you don't want
everyone to read that but people who are reading it will know like what it is about and it's providing you some meaning so it's important to have like
clear structure in typography to make sure that this is San serif so generally that is good for like screen design is it clear what is the spacing and those
kind of things and the last is color and brand identity generally Spotify uses green color a lot but over time since the app started they have converted
everything from green to white and there is a strong reason for it like initially when when I started using Spotify like eight months back I remember like these were green and when you use to highlight this right now it's white but they were
green but now they are switching to white and the only reason is they have a lot of bright illustrations and cards and throughout the app wherever you have these bright illustrations you don't
want to mix them up with any other color so they are trying to keep all other sections as simple as possible that is white gray black and we are trying to
everyone to focus on the illustrations and like let the illustrations do the talking rather than any other details so over time they have switched from like green to white and those are the things
that you need to understand like how are they are using brand one thing that is again they use green when they really want you to see something so if I want
to give you an example right now let me
just open Spotify so on Spotify when you are playing a song you generally have
okay just a second okay so when you are playing a song there is a button down that says devices
available so if you are playing music on your phone it just says white and the text says device available versus when you tap on it it says the devices available
admissions at the door turns my macbook pro and once I select that it turns to green now it says mission's echo dot so it's playing on my echo so
even though I will change songs on my phone it is still playing on my echo and now the color is changed to green and my interview was like now why do you think it is green versus white and the simple
reason is the green like on this entire screen the only thing green is this and the contrast ratio is very high so it wants to tell you that it is not playing on your phone so eventually there might
be some some situation where when I actually forgot that I changed it to my echo dot and I keep on switching and pull it like start to like start and pause and the only thing it does is on
mic oh and I am confused like why is it not playing on my phone and that's when it is like more contrast helps you understand like it's playing on your echo dot and not on your phone so trying
to comment like how color is providing value to what you are doing and what the
app is trying to do is also valuable yes when I was first asked to I first feel like you can actually see like the image like the third image on the most loved
screen as I cut off which is you can actually horizontally play with verses like this one you're not suppose to like those kind of things are also like really to watch you actually visually
see and stuff yes and like to be honest like interviewers don't really have answers to everything they don't know everything just like you they might be more experienced but the most important
thing is you know the difference and then you think of reason why yes exactly so as you said try to see what are the signifiers provided like in this case
there's a clear signifier that you can scroll horizontally who um all right so your experience so like it's pretty much what we don't want
talked about so it can be like a page view layout just like I talked about like swiping or my typography icon so those are kind of UI elements but all these two UX like the total experience
of the app so like if the design is not consistent overall like you might have a vent experience like visually at first because like the visual thing is the first thing you see and I keep my morning checkouts checkout experience these are some of the things like
onboard and check out like playlist reading like like you said like tasks so those are some of the things that you experience while you're taking the app and then just commenting on any like
them I feel like this button is at the wrong place like it's really hard to reach for example when I started by like I'm not supposed to drive while insertion like salvage I think but what
I said was if I'm supposed to tap on the search button like I have to I have to press to press the Search button search bar which is at the very top of the phone which I which forced me to just
move my phone let me move my fingers so I was like if I'm gonna search for songs if I press on the Search tab like I just want the tip but I just want the keyboard to just pop up so that I can
start typing so those are some of the reasons I I just go out to that Spotify does a really weird thing so when you tap on the center search icon
in the menu it just opens the search screen and then you have to tap the top thing to actually pop up your keyboard and start typing but that is a hidden feature if you tap the search icon again
it will open the keyboard and that is something that is buried and no one knows about it and I have no idea why did they do that but pointing goes out when you will play around you will always come across these
kind of hidden features or feature that you don't like you don't expect to then like but they are there so if you try to like tap twice it will actually open up
exactly so that is very good yes so able to do so like if you're able to for example like it's kind of it kind
of simple like Spotify you're supposed to you're listening to music right well like if certain apps like maybe their premature baby they are like really good ass but like for Facebook for example is
such a big app with so many functions and it's supposed to do a lot of things but you don't you might not know why and there might be not like the best way to do it because there may be testing so many times and stuff so like those are
the things that you you you can experience before actually going to the opportunity or like during the after week and then just stay out like like I don't like this feature I don't like I don't I don't think this is making me do what I want with in the short amount
place they're showing violence tasks or something and it's just like unnecessary to see some of the information it's just
additional and alright Oh any questions when the person I was like no I don't know the next one was modified and like
I was lucky because the night before him till like 3 o'clock a.m. I was just like I was just looking a spy filing for
hours it was just like I was I wasn't like thinking of doing that when everybody's just saying happening like in my head I was like if I say oh I
really love Spotify then there might have [Music]
[Laughter] [Laughter] I don't think so it is gonna work against you in any way if you see if you
say like I've been using for like six months that doesn't go against you and that doesn't even like raises the power of expectations because both of like even you don't know what the interview is
expecting even the interviewer doesn't know what you're gonna say so whatever you're gonna say it's more of a discussion rather than like hardcore interview with question answers because generally whatever you've said they
might have some follow-up questions they might not sometimes you are just telling them and just you are prompting them like do you have any questions for these
so I don't think so you need to worry about that so next is business and
scalability so this is pretty straightforward just like saying what do you think Spotify or some kind of other apps would do in order to capture more users for example like Facebook like how
are they gonna capture like teenage users like what's your idea like what would you change about it also like make current users to spend more money time
money like it's kind of sensitive but still like you have to think about the business aspects to some companies like user experience - they don't really think about the focus on creating the
better user experience and it might go against the business aspect so I heard some stories that collide was like the business people were like a CEOs or whatever but um but the trend I think a
lot of designers should think about how - like how the business works and stuff also some of the potential areas this relates to the business on like like how
you can expand it to like different countries for example lyft is like what was your thought on like like you know
like thinking about the ethnography research or something like that just kind of like expressing the things that you would start doing as a designer like even if it's not a focus like some of the things that needs to be pre work
before going to design so stress like stressing out that research or important or maybe maybe talking lower commenting more on if you are using this app in
versus using an app in the US how like based on your personal experiences how how do you think it might impact or it's like people in the US have this kind of
personality and their way of life and this is something that comes naturally versus people in India might not be like it's it's a little more learning curve for them rather than coming naturally so try to comment on more like how do
different people might use it in different countries or different situations although you might you should know some of the research that's done
just be like like some of the little things that happens inside the eye pretty but really important just like like what would you do and you say like hey research is pretty important and I would do this but versus like if you
actually say like like if I were to work with that you have to research her like I would ask these kinds of questions like like saying those kind of little things really like talk during your
interview okay any questions moving ahead all right so that's more about how do you go about the critique now we'll
talk a little bit about how do you prepare for critiques um first thing is like start practicing no second thoughts
on that like download various apps one pack one app at a time don't download that tend and start using ten of them every day try to like focus on one for like a day or two try to use multiple
features if you use the elf or use some ubereats try to order once try to see how the experience is try to actually use the applications start using in
daily life and take notes so generally whenever you are using just take notes on your phone very quick just use the keywords because once you have the keywords there you can go home and take
like detailed notes because when you start writing to use on a daily basis you will there will be a lot of thoughts that come to your mind there in that context but you might forget later on so
we don't want to forget we don't want to be in that bad situation turtle is check with people around you and how they are using it this is really really valuable
so even though you are using it your friends might be using is just as them how do you use it what is to them I'll just give you an example of
Yelp so I was I was heading to Walmart with my friend with my roommate we were in uber we were just sitting there and he uses Yelp pretty frequently and I
just asked him like what do you want to say about the screen on Yelp and he's like and it was like the menu screen I thinks I might have a 400 this cream so
he was Thai he started commenting and he he said like I always preferred to go to restaurants that have of rating more
than four and he's like what about these restaurants it's like I I don't know I generally don't see them or like they don't strike me and then when I was like
looking at details about why doesn't it strike him I also saw like if you see the color contrast like red is like pretty evident versus orange versus
yellow so a zero ting it as the rating my bad as your rating goes below average it also changes the color to less contrasting colors and less contrasting
colors are like pretty hard to catch on your eye so generally they are trying to avoid those so it's not just about preferences but it's also about how the colors are providing a meaning and how
they are trying to focus on more highly rated applications so just try to ask like are there any other use cases that
your friends might be using for
different applications it was an
accident I clicked it and it happened second thing I would like to stress on is have your basics clear these are very basic things like the Hick's law for the
number of choices you provide like seven is the ideal and plus/minus to one or two and then Fitts law for like distance and the spacing and how much time it takes for you to travel to different
things whether the similar kind of actions are like group together or if they are different the why would it take you more time to versus like handling your phone differently so those kind of
having those kind of ended of course gestural psychology of like all these seven principles they have proximity and closure and how they are being used in the application so try to have these
basics clear and just try to apply those to the applications how they are like structuring and how the grid is layout those kind of things also be clear about
the Nielsen Norman Vincent n design heuristics that news and uh Norman has provided and through the pretty basic but trust me they help you a lot like you should always provide status what is
the system status are you go providing feedback if there is an error how do you recover from it so those things things are very basic but they're really helpful when you are trying to like critique an application
also see what kind of platform standards and current frames they are providing so Apple iOS versus Android versus Blackberry if anyone uses so how are
they different how are the text sizes how are the icon sizes are they round square tabs versus
the tab bar floating button for Android so of these standards next is read app reviews says gee you
already mentioned there are multiple ways you can do it applicants first is you go to their App Store I am 100% sure they're like thousands of people providing feedback about things not
working things broken things that don't align with your intention and app stores are one of the best places to get reviews that are really short and very
specific medium articles are more about like us would do side projects and like fun things and then they'll publish articles on it then they generally follow like various structures actually
I might just have a few examples up here let me just open these up if this allows
me to Wow okay critique so this is like a critique for Korra and you can just see like what the
users like what the users don't like so generally for most of these small articles people write generally they start with research where they talk with like 5 to 7 users so these are not like
you have to follow them blindly or you have to trust them but you might find something that you personally have not found on the app or something that you have not thought about and reading a lot of those so this is one article on core
I am pretty sure you will find a lot of them so generally see what are they focusing on what problem are they solving how are they restructuring so the normal structure it starts with
research problem users how did they change it why did they change it and the final result so just check out what are they doing and what this is the detail page and eventually I'm pretty sure they
will end up with like content recommendation like these are the recommendations I'm providing this is what I changed so try to see what they are doing why they are doing this like
slack a critique and then you see like what they're doing on slack so even I think so if you just oh so I don't know
if you know like Facebook actually Facebook design team actually does critique sessions officially so it's like anyone can submit like an application or a project that they are
working on and you can request for feedback from them and if they are interested they will schedule like a 30-minute call with you where a five designers from Facebook Center with you
and give you feedback and that's like an actual critique session and those are like free and like voluntary so they're like I know a couple of people who have posted on medium their entire experience
of how two sessions meant so you can read more about how designers think and how to start and what do you expect from those kind of critiques tweets and Facebook pages are like an extension if
you have time just go through them not really important but generally they now we are in a trend where if any customer has any complain they won't send an email they will rather tweet or write it
on Facebook and like I know companies are very active on responding on Twitter at least because now it has become like the next customer engagement
thing so generally you will you might
get some genuine feedback anything so practice with friends so you can just send a time together and then just ask
questions I saw one person be an interview being interviewed um you like you just like switch back and forth or while you're saying you'll have the plaintiff chance to like see other
perspectives so I thought what other people like have in mind it could be like from the operatives too but like actually sitting down together actually talking about the app like for like 30
or 40 minutes really helps I did down with my wife before I was interviewing also like take notes on that like some of the findings and some of the some of the user experiences or like some like
thoughts on the UI that you have never thought about will be will be easily
discovered any questions cool and I think yeah we're done we're sorry we
don't have a time to screen but thank
you about from apart from I have heard a
couple of friends from mine like who it was really random so they were not expecting and the interview just said like open this website and tell me what
do you think about it so websites are more like in taunt or that you cannot expect so it and it can be anything where it says special app critique sessions during your interviews like one
part of your interview that is 45 mins dedicated to our critiques so whatever we covered today is more helpful for those like how do you prepare for those but most of the general things can be
applied to those as well like knowing your basics and these standards and knowing the web trends what are going on you can easily critique on those like typography color
sure yeah which means the interviewer has to provide the feedback to the hiring managers so they have the obligations to answer like ask some of
the questions like if you're if you're if you're like sailing through and then some of the things that might they randomly and pick out they might be prepared but like realistically they're an industry professional and there's
pheromones they might not be prepared date might be so like it really depends on who you're is the kind of question do you want to ask sometimes they want to mix it up do what I like suddenly jump into another
it has like a dedicated a preview but sometimes I know for still sports when I did the person was like like can you just open LinkedIn so like it really is
really random if you don't really have that have a review session yeah but if
it's an after dick session then there's
only up it is a video call so generally most companies might use some WebEx or
others an assistance Facebook has their own internal system blue jeans so generally they give you a link and then you talk so that's why I like the interview will have their own phone and when you mention like if you can go to
the search section so they will they will exactly they will time to sync it up but you are free like most of the times when you're providing feedback about animations and stuff so you can just roll over to your camera and tell
like this is what I'm talking about [Music] cool so any other questions or if you want to know anything about a personal
experiences or any other thing want to
talk about yeah so okay generally when
you start the app to take as I mentioned that you generally start with the users that the first thing because it applies to the entire application and the problem they are trying to solve so it's
not specific to a particular feature screen of the application but it is for the entire application and generally you do not have to structure it like UI now I'll be focusing on UI you will go to
all screens and only comment about UI that is not that is not something I would recommend you go screen my screen and for each screen you talk about
everything the user interactions UI structure typography yeah so except for
what doesn't apply sorry it's not random like you can have your orange like the way I prepared I generally prepared in the way of our the
five stage of UX process where you start from structure to the UI right and I generally follow that like I follow with how is the grid laid out what are the signifiers provided versus
are they logically similar functions are together like if I'm in the Browse section do I have all the recommendations and then I have like podcast and other options are those like
group together and then I will go into more towards animations and then I will go into more towards UI what illustrations are they providing so you can have your own mental structure of how you want to comment on anything
basically that interviewers will ask you questions exactly like you'll you have a sense of what this person like values the most
liked and liked by you'll have to name so you can like just you can actually feel like you're supposed to say these
bad things and then and then like for other things you can just express you know I like this bold font that I could trust with something and it's just like the pictures and everything just like save and then see why like their
interview device I might ask why no yeah because they have a lot of follow-up questions based on what you have just
like when we do like so for example I was I was commenting on the search screen and I was talking about like I have to go up and tie up and then they
have this hidden feature of double their paying the search like and then she's like okay why do you think searches in the center of data part across five options
why surgeons in the center and that I was like okay let think probably because it's easier to reach it's like the main
feature to search and it's in the thumb bark and thumb can my my thumb can easily reach on the search and I can easily tap twice and start typing versus going up so trying to provide the
business value like also you can mention things about I don't know like you might have more analytics towards how many people search and browse versus how many people directly go to a particular song
or friends playlist might be search has the highest number of hits that's why you have kept it in the center so it's like it provides more business value for searching the song you both have exactly
the thing because people who actually
work there probably you think exactly like if you're making assumptions just let them look like I'm assuming that it
might have the most hits and that's why it's in the center yeah try to provide your rationale behind whatever the reason you have
like no mine was pretty open her legs
open the app and start creating and then
they had fallen that's up to you if you
want to dedicate your session to if if you interview it doesn't explicitly tells you to do a task don't commit to
it like you can commit but probably later on towards like you have covered most common sections then like oh I don't have anything common maybe I can create a playlist and comment on that
let's see how the switch to other
sections yes you can start the interview
might be starting to ask about more on
UI yes oh oh there's like meters and
then there are letters so I I said oh the you just need to first they need to discover something to read so that relates to search and then they need to
like actually read so that is like the release there's and then there's interaction between users between the readers and their riders so there's like engagement so when I started was the
first one how they discover new articles to read their search recommendation and then like I structure my critique a like a well the desert leave and then the
interviewer like she was very interested in like listening to the like the following part of it so so I don't start it with like empty
screen I started with home I think that's really hard yeah I know what's the word I talk about like I try to like
I mean this that's why a lot of companies are like educating interviews
to like so that take it and these are really subjective like there's less objective questions in here I mean
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